package butines.core.game.layer;

import java.awt.Graphics2D;

import butines.core.InputListener;

public abstract class Layer implements InputListener {

	public void setOffset(float x, float y) {

	}

	public void draw(Graphics2D g) {

	}

	public void update(float t) {
	}

	// implements InputListener
	public void onKey(int keyCode, boolean pressed, boolean holding, float tpf) {

	}

	public void onButton(int x, int y, int button, boolean pressed, float tpf) {

	}

	public void onMove(int x, int y, int dx, int dy, float tpf) {

	}

}